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[移动App开发] iOS Game Development in Swift 2

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发表于 2016-12-30 17:42:41 | 显示全部楼层 |阅读模式
iOS 游戏开发在斯威夫特 2
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MP4 |视频︰ AVC 1280 x 720 |音频︰ AAC 44 KHz 2 通道 |持续时间︰ 3.5 小时 |Lec: 27 |1.74 GB
类型︰ 电子学习 |语言︰ 英语
了解如何创建 'tripeak 纸牌游戏

铅系讲师 codecaptain.io,萨博咖喱将教你如何在称为 SpriteKit 的苹果的 2D 游戏框架中创建整个接龙纸牌游戏。

编年史培训 900 多名学生中的人,多年来改进他的教学方法使学生能加强他们的编程技巧有效和有趣的课程。

2016 标志着他十年是一个游戏开发者,多年来他发布超过 27 场比赛,其中 18 个国家达到超过 100 万独特的球员 !

注意所有没去注意,因为最近,在游戏行业中最大的公司之一伸向他,和那家公司任天堂。他们使他经核证的任天堂开发人员,所以你可以放心,你在学习一件事情或两个关于游戏开发的右手。

本课程是为一些事先在 (app) 编程经验的学生和想要开始学习游戏开发中的 iOS。本课程将提供每一步在听课,的来源,所以无需担心当你困在某个地方 !

将提供所有的资产,你可以自由地在任何其他项目中使用它们。

在本课程中,我将学到什么?

模型-视图-控制器 (MVC) 模式
迅速的编程语言
管理菜单和游戏场景 SKScenes
SKNodes 和 SKSpriteNodes
SKTransitions 的场景之间的切换
UIMotionEffects 为视差的影响的
创建代表和子类 UIKit 和 Spritekit 之间有效沟通
耀眼的 SpriteKit 使用 SKActions 中的动画
跨设备兼容性 (我们会支持所有 iphone 手机 iPhone 4 以及 iPad 从开始)
保持您的代码的结构和组织
整个游戏力学用于创建 Tripeak 纸牌游戏
解决迅速的编译器中有起源的问题
蹲在一个及时的问题 bug
专注于一个无可挑剔的用户体验
理想的学生都有......

......与 Xcode 经验者优先。
......在 Swift 或目标 C 一些编程经验
......为游戏开发极大的兴趣,不怕弄脏的手,当遇到问题时
iOS Game Development in Swift 2

MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 3.5 Hours | Lec: 27 | 1.74 GB
Genre: eLearning | Language: English
Learn to create a 'tripeak solitaire' card game

Lead instructor at codecaptain.io, Sabatino Masala will teach you how to create an entire Tripeaks Card game in Apple's 2D gaming framework called SpriteKit.

Sabatino trained over 900 students in person and improved his teaching approach over the years so students could strengthen their programming skills in an effective and fun course.

2016 marks his 10th year of being a game developer and over the years he released over 27 games, 18 of which reached over 1 million unique players!

All that attention didn't go unnoticed, because recently, one of the biggest companies in the gaming industry reached out to him, and that company was Nintendo. They made him a certified Nintendo developer, so you can rest assured you're in the right hands for learning a thing or two about game development.

This course is meant for students with some prior experience in (app) programming and want to start learning game development in iOS. This course will provide the source of every step in the lectures, so no need to worry when you're stuck somewhere!

All the assets will be provided and you're free to use them in any other project.

What will I learn in this course?

The Model View Controller (MVC) pattern
The Swift programming language
SKScenes for managing the menu and game scene
SKNodes and SKSpriteNodes
SKTransitions for transitioning between scenes
UIMotionEffects for parallax effects
Creating delegates and subclasses to communicate effectively between UIKit and Spritekit
Dazzling animations in SpriteKit using SKActions
Cross-device compatibility (we'll support all iPhones starting from iPhone 4 as well as the iPad)
Keeping your code structured and organized
The entire game mechanics for creating a Tripeak Solitaire game
Solving issues that have origins in the Swift compiler
Squatting bugs in a timely matter
Focussing on an impeccable user-experience
The ideal student has…

… some prior experience with Xcode
… some programming experience in Swift or Objective-C
… a big interest for game development and isn't afraid to get its hands dirty when experiencing an issue
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发表于 2016-12-31 22:17:05 | 显示全部楼层
牛牛  牛逼教程
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发表于 2017-1-24 13:10:07 来自手机 | 显示全部楼层
精品 好,很好,非常好!
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发表于 2017-2-20 17:33:13 | 显示全部楼层
真是被感动的痛哭流涕……
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发表于 2017-2-22 14:47:58 | 显示全部楼层
教程太棒了  感谢分享
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发表于 2017-4-30 07:23:10 | 显示全部楼层
教程太棒了  感谢分享
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发表于 2017-5-9 10:36:11 | 显示全部楼层
牛牛  牛逼教程
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发表于 2017-5-15 06:26:36 | 显示全部楼层
教程太棒了  感谢分享
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发表于 2017-5-27 17:02:33 | 显示全部楼层
楼主爱 你  这教程来得及时
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发表于 2017-5-29 22:17:52 | 显示全部楼层
我只是路过打酱油的。
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